Sunday, December 30, 2012

Dishonored

    Ok so this week I decided to branch out a bit and go with a game that I've never played before. Also it was game of a kind that I am not good at and have never really been keen on them. This mystery game? Dishonored.

    Characters- Well hmm. The characters within the game were largely caricatures instead of ones that felt like you'd find on the street. This didn't get any help with the player character being a silent protagonist. Things may change farther into the game but I seriously doubt it.

    Gameplay- The make or break portion for any game. Dishonored's is largely based around stealth and if you screw up bad enough, which is easy to do, combat with sword and gun. Now the inherent problem with this game is that its a stealth game but its done from the first person. The game doesn't show the player just how visible they are so you have to guess just how fat your person is. Also since its a first person if you are hiding behind a wall you get to admire that wall's texture and hope you wander out after the guards have left. Should you get into combat, it might just be me, but I found it to be sticky and slow to engage. My biggest gripe with the gameplay is that on more than a few occasions I was found out because the context sensitive button press didn't work. This left me standing around like an idiot as the guard turned around and tried to fillet me.

    Story- Well they weren't trying to reinvent anything here. Its reminiscent of about a hundred different stories that we've all seen before with no real new ideas of its own.

    Graphics- This might be me but the unreal engine is old and is really showing its age. The character models were stunted and statue looking. Now again might just be me but I don't really recall any color outside of a few patches of red. With the aesthetic I didn't really see anyone trying to do anything unique. Just smashing different ideas together in the hopes that people will ignore it. Now I'm not exactly an expert on it but it just didn't seem like anyone really cared.


    Odds and Sods- Now here's where I have to admit I didn't finish the game. I spent around three hours on the first assassination mission only to be told once I finished that I'd killed someone I had made sure not to and I was done. Now that might invalidate my opinion but I don't think it does. I served my time. Now the powers you gain felt more like an addition to hide flaws with the system instead of really adding anything. They really didn't do anything along the lines of Bioshock's powers which they really feel like.

Well that's it for me.
Good Gaming everyone
Hambone Out.

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